Anurag Alladi
Product Designer — Systems Thinker

Design is never neutral.
Neither am I.

I build the logic that governs interaction — turning friction into function and chaos into systems that people trust.

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UX Architecture Interaction Design Systems Thinking Spatial Computing Projection Mapping Physical Prototyping TouchDesigner Blender Figma Full-Stack Dev UX Architecture Interaction Design Systems Thinking Spatial Computing Projection Mapping Physical Prototyping TouchDesigner Blender Figma Full-Stack Dev
// Selected Interventions
Projects that shaped
my thinking

We do not build interfaces. We build the logic that governs interaction the invisible architecture behind every decision a user never has to make.

// What They Say
People I've worked with
Anurag brings a rare combination of systems thinking and hands-on craft. He doesn't just design screens — he architects how things should work end to end.
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Panah Foundation Design Internship — Supervisor
His ability to move between code and design is genuinely impressive. He built and shipped features that most interns would need weeks to scope.
S
Syllabusbook Full-Stack Developer Role — Lead
Anurag consistently pushed beyond the brief. His IxD projects showed a maturity in understanding trade-offs that you rarely see at this level.
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UID Faculty B.Des Interaction Design — Professor
// About
Designing at the edge
of digital & physical

I'm a design student at Unitedworld Institute of Design (B.Des) with an Executive PG Certification from IIT Roorkee. I work at the intersection of interaction design, spatial experiences, and systems architecture.

I don't just push pixels — I think in systems, trade-offs, and second-order effects. Whether it's a BLE mesh protocol for child safety, a SaaS platform for coworking, or a physical Porsche model with projection-mapped customization — every project is an argument about how things should work.

When I'm not designing, I'm deep in Blender, TouchDesigner, or building MCP integrations for tools that probably don't need AI but are better for it.

Porsche Culture 3D Printing Game Design Spatial Computing Physical Prototyping Automotive Aesthetics

Education

  • B.Des, Interaction Design — UID, Gujarat
  • Exec. PG Certification — IIT Roorkee

Experience

  • Full-Stack Developer — Syllabusbook
  • Design Intern — Panah Foundation

Tools

  • Design — Figma, Framer, Adobe Suite
  • 3D / Spatial — Blender, TouchDesigner
  • Dev — React, Node.js, Python
  • Prototyping — Arduino, FDM 3D Printing

Currently

  • Projection Mapping — Porsche GT3 configurator
  • Sukoon UX Sprint — Mental health platform
  • Project Diatom — Speculative game design
// Connect
Challenge
my logic.

Open for internships, collaborations, and problems that need a system — not just a screen.

Download Résumé